The Lycans from Underworld Evolutions were Modeled and textured by Me, Using Maya to model the base Cage The details were added in with Zbrush, The textures were painted in Zbrush as well. The topology was tricky since it was unchanged for all 11 characters in the film, Humans, creatures all of them used this cage as the starting point. This allowed for Transformations to and from each character allowing endless possibilities in the transformation sequences.

Check out the seperate Passes created for the werewolf

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